User Name/Nick: Kota
User DW: N/A
E-mail: waningsunflower@gmail.com
Other Characters: Pagan Min, Godric, Jake Lonergan
Character Name: Rags
Series: Master of One
Age: Sixteen
From When?: Just after the mirrorglass is placed in his hands. He goes through intense and excruciating pain and nearly dies from the glass in his heart.
Inmate/Warden:Inmate. Though Rags is a protagonist of the story, he is very much a broken hero. He’s a foul-mouthed thief who is both super self-serving with horrid self esteem. Throughout the first part of the quest, he just wants to leave them all and has no interest in helping at all. Thieves are supposed to cut and run and that’s always his instinct. It’s just the glass in his heart, the threat of death, that keeps him from it. He’s not quite an anti-hero, but at the end of the day, Rags is going to do what benefits him and everyone else can go to hell.
Arrival: Snatched away!
Abilities/Powers:Sleight of Hand- Rags prides himself on the dexterity of his hands and fingers. He is able to pick pockets and squirrel away treasures without disrupting his mark too much. He can also do small tricks like finding coins behind people’s ears.
Movement- Rags is small and quick and dexterous. He can climb and crawl and run in order to evade the Queensguard and avoid traps. He knows how to blend in with the shadows
Personality:Overall, Rags is not evil. He has the ability to be decent, but he is just inherently too selfish and self-serving. While he probably wouldn’t stab a person, he definitely wouldn’t save them from being stabbed if it meant that he would put himself in any sort of danger. He wouldn’t save them even if there
was no danger to himself. He is not deliberately manipulative, but he certainly doesn’t make any effort to be genuine with anyone and will use humor as a way to keep any real relationship building at bay. He isn’t cruel, but he would see cruelty happen and walk away if there was nothing to gain. He might be sad to see a friend die, but he’d also be the first person yanking off their boots and sticking his hand in their pockets with absolutely no remorse. While some of this can be chalked up to a real need for survival, that is just the excuse that Rags tells himself so he doesn’t have to really think about his choices.
Rags saw his first dead body when he was six. She was an old woman who died in the same place that Rags would sleep a few days a week. His first reaction was to search her, and his only emotion was disappointment that the only thing she had on her was a glass pipe. He’s seen plenty of dead bodies since then and he’s taken no interest in them other than what they have in their pockets. He has lived a life based solely on survival because the streets have never been kind to someone like him. ‘Trash born, trashed named’ is what he says about himself as justification for how he feels and what he does.
When it comes to his life in general, Rags would rather flee than fight. Anything that requires a fight is not worth it, and he doesn’t want to take those risks. Being a thief is weighing risks versus rewards constantly. This doesn’t just include whether or not to steal a particular vase or gold coin; it also includes trust and friendship and vulnerability. Morien told him: “your mistrust of everything may have been the key to your survival to this point” and that point rings true for most of his life. He doesn’t trust anyone or anything because the risk is always too high. This means that he is generally on his own and tells himself that it’s for the best.
Unfortunately, he isn’t
always able to keep to himself. When he does connect with other people, his selfishness can sometimes be to their detriment. In the case of the butcher’s boy, Dane, Rags’ selfishness and lack of caring led to the boy’s death. He saw the bruises on him and heard the desperation in his voice to get away, but he still abandoned him, thinking that Dane would only slow him down and make him weak. Though that haunts him greatly to this day, Rags still continues to think of himself first and does not strive to change that action that caused him so much pain. He doesn’t give consideration to other people because other people would just drag him down. Instead of changing his habits, he retreated into himself, the rest of the world be damned.
Rags’ method of internalizing all of his struggles and allowing them to reinforce the fact that he is trash, and everything he does is because he’s a thief and he doesn’t know any better, is the only way he knows how to cope with his world. He continuously thinks of himself as an outsider in the quest, even though he’s grouped with a deserter of the Queensguard and a disgraced noble. He still thinks of himself as beneath them and keeps them all at arm’s length because of that. It’s easier to pull himself into a self-depreciating mess than to admit that he might like them or need them as support through all of this.
Rags
can do some pretty selfless things, though he does them for the wrong reasons. He takes the heat off of the others with the sorcerer Morien, essentially sacrificing himself. His justification for this move is that the others are worth something and he is not. So he isn’t doing it out of the goodness of his heart, he is sacrificing himself because he just doesn’t think of himself as being worthy.
He also has no real ambitions for his own future. Ideally, he wants to get enough money to retire, buy a cheap house, and spend his time juggling. However, this is not a realistic goal and he knows it. Rags doesn’t look too far into the future because there is no consistent future for him. He very much lives in the moment, making plans and analyzing his next moves. What will help him get bread in his mouth that night? That’s as far ahead as he will allow. He firmly believes that he will die in the streets anyway.
Despite all of this, Rags is by no means an introvert. He loves talking to people and can be kind and helpful it is suits him. He likes to get a rise out of them and mouth off. He likes to be silly and play. He just feels as if there is no time for something like that normally. When he does have time to talk to people, he builds his walls and uses humor to keep himself away. He is very much the “class clown” type, preferring that everyone laugh at him or with him instead of getting close to him.
He also does have a natural curiosity and an itch to learn about his world. If there’s a button, he wants to push it. He has built up incredible self control over those impulsive actions over the years, but he still fights with himself over wanting to touch and take and see. He tempers that impulsivity with an analytical mind and, while most people write him off as not being clever, he can be incredibly insightful and can think quickly on his feet, solving problems in ways that no one else has thought about.
Barge Reactions: Rags is not going to like the Barge at first because of the magical creatures and magical
everything. (Indoor plumbing. Amazing.) However, once he gets used to that, he’s going to love it. Three meals a day. A warm place to sleep? People to fleece? This is his dream.
Path to Redemption: Rags is not cruel or evil or malicious. He spends most of his anger and hatred on himself. He needs someone to help him strategize how to think of himself as worth fighting for. He needs to learn how to do something other than cut and run if things get difficult. He needs to learn how to work together with people and find the value in people, other than what they can do for him.
History: Rags thought that he was going to have the best score of his life. He would have enough money from this haul in order to retire. However, he’s captured by the Queensguard after evading a number of traps and soon learns that he was set up by a sorcerer Morien and Faolan Ever-Learning, a noble with ties to the Queen. They explain to Rags that he is going to find a treasure for them in an ancient fae vault, btu that there are deadly traps along the way.
Morien is able to control mirrorglass, an ancient fae art that was used long before the humans wiped out the fae. In order to ensure his compliance, he places a shard of mirroglass in Rags’ heart, telling him that if he tried to run or disobey, he would shatter the glass in his heart and kill him instantly. Rags, of course, complies.
After making it through the traps, Rags finds out that the treasure is not gold or silver, but an actual fae, asleep in a glass coffin. He wakes him and the fae, Shining Talon of Vengeance Drawn in Westward Strike (Rags calls him Shiny), takes him out of the ruins. He explains that they must find six relics to create the Great Paragon, a fae weapon of great interest to the Queen. Rags and Shiny are relics Five and Six, respectively, and they have to find the other four together. Morien is displeased with this, but Shiny insists that Rags is important, so he does not kill him.
They are able to find One and Two (Cab and Inis) with relative ease and Morien places mirrorglass into their hearts, as well. But as they tried to determine who or where Three was, they were attacked by a band of resistance fighters. Morien was able to dispel them, but Cab is taken by them. Morien, furious at having lost one of the relics, blames Inis, Shiny, and Rags, but Rags pulls Morien’s ire on himself and the sorcerer places more mirrorglass into his hand and takes control of the glass in his heart, bringing Rags to the point of death. This is when the Admiral snatches him up.
Sample Journal Entry:TDM LinkSample RP: TDM LinkSpecial Notes: 1. When he arrives at the Barge, there will be mirrorglass in his hand and he will be unable to use it without excruciating pain, so his abilities will be dampened by this. There is a fix for it and I’m hoping he’ll discover it in-game, so that’s why his abilities are mentioned. In the meantime, he will keep the movement but the sleight of hand will be lessened.
2. I’d like for him to have a magical item come with him. It’s a blindfold that can take away senses and speech if worn. It isn't a weapon really, as it can easily be taken off.